Table of contents

Terminology

  • Token — a token is an asset which is used as a means of payment and allows users to participate in the development of the blockchain network and provides access to goods and services.
  • Blockchain — blockchain is a technology that stores data and with which many cryptocurrencies operate. Blockchain data is stored in a chain of sequentially connected blocks on computers. Each block contains a unique code called a hash while it also contains the previous hash in the chain. Once an entry has been added to the chain, it cannot be altered, hence the name “blockchain”.
  • NFT — (non-fungible token) this is a non-interchangeable token. It is a unique digital object which has a value, for example, a character in a game, a mercenary, a pet, etc. All NFT’s are encrypted into the blockchain. 
  • Presale — this is the initial sale or presale of cryptocurrencies, in-game items or NFT’s. 
  • Bounty — this is an advertising company which allows users to earn tokens for certain infomercials without investing one’s own funds. 
  • Ambassador — this is a person who represents the company on social media.
  • Gold — this is an in-game means of payment used for buying in-game goods: buildings, consumables, pets, mercenaries, etc.
  • Base price — this is the minimum cost of an item or a building. The price is fixed by the state. 
  • Tax — these are mandatory in-game gold payments made into the state budget on a non-reimbursable basis. Taxes are charged for any financial operation or purchase/sale within the game.
  • Duty —this is a special fee, charged in a fixed amount upon the completion of certain activities: increasing a character’s/building’s rank or changing a player’s name, etc.
  • Benefit — this is a reward paid by the state in gold to certain citizens for certain services.
  • Emission — The release of tokens into circulation.
  • The State — this is the organisation of the dwarf society. It assumes various responsibilities including the issuance and circulation of cash, the adoption and regulation of taxes and duties, ensuring the proper function of funds, organising auctions for new plots of land, maintaining citizen's security and other responsibilities related to the managing of social duties
  • State licence — this is a document necessary for the subsequent acquisition of a site and for the carrying out of surveys on it.
  • Hummies — these are tall and muscular creatures, who are subordinate to the dwarves and other races.
  • Gameplay — this is the course of the game. It relates to the main action that occurs via a player's actions generated by interaction with the interface and the game mechanics.
  • HP — Health Point. A parameter which is in line with a character's survival level. It can decrease by taking damage and increase with the help of elixir. When the parameter reaches zero or below the character finishes his trip into the Chasm and ascends up.
  • Damage — this is the amount of harm that a character can inflict in battle. 
  • Event feed — A part of the interface where events unfolding during battles, as well as their final result, are displayed.
  • Craft — the process of creating new items from ingredients which the player has collected in the game.
  • Rank — the scale of difference between different characters and mercenaries. It is a special title that depends on the power level of a player.
  • Rural plots — these are parts of the map where a player can obtain resources. Rural plots include both woods and fields.
  • Field — a place where the resource “sweet grain” is produced.
  • Wood — a place where the resource “spicy herbs” is produced.
  • Settlement — a place inhabited by dwarves, elves, etc. Settlements can be either villages, towns or baronies.
  • Village — a merger of a few rural lands.
  • City — a merger of a few buildings.
  • Barony — a merger of a few villages and/or buildings.
  • Militia — a group of citizens assembled for military adventures or other activities determined by the head of the settlement.
  • Arena — a place where battles between players are carried out with the help of Shuri powder.
  • Dwarven Fort — a state building where auctions are posted.
  • Auction — a place where the sale of assets or items is conducted through bidding. The item is sold to the person who offers the highest price. 
  • Bid — a monetary offer by the participant of the auction for a given lot.
  • Alchemical laboratory — a building where elixirs are produced.
  • Bakery —a building where cakes are produced.
  • Well — a structure where a player can replenish his water supply.
  • Ingredients — These are items which are needed in order to create new items via crafting.
  • Spicy herbs — these are ingredients required to create Elixirs.
  • Sweet grain — an ingredient required to create Cakes.
  • Water — an ingredient needed to create cakes and elixir. It can also reduce the level of debuff from hunger in the Chasm.
  • Flask/Wineskin —an item which can be filled with a certain amount of water.
  • Cake — this is an item needed to replenish hunger levels in the Chasm.
  • Elixir — an item needed to restore HP in the Chasm.
  • Morelbeer — an item which can be used (with a certain amount of probability) to increase the rank of a character for the next day after taking it.
  • Shuri Powder — a powder which can be used to inhabit the consciousness of another creature in order to battle in the Arena. It is disapproved of by the elves.
  • The Chasm — a location in the game which consists of various levels where monsters and chests containing various loot (with a certain degree of probability) are located.
  • Torch — an object which is required in order to light levels in the Chasm. The absence of torches in the Chasm will result in a debuff to the player. 
  • Loot — objects which are obtained from fighting monsters or raiding chests in the Chasm:
  • Buff — temporary strengthening of a character’s parameters;
  • Debuff — temporary weakening of a character's parameters.
  • Mercenary — an aide who can be unlocked by obtaining a card in the Chasm. The mercenary increases the parameters of a player's character and also has various abilities. It also has its own rank which can be increased.
  • Card — an object found in the Chasm which is required in order to unlock the possibility of hiring mercenaries.
  • Outfit — a set of items used to increase the parameters and strength of a character. These include: helmet, armour, boots, sword, shield, shoulderpads, shin guards, cloak, charm, rings, and bracelets.
  • Pet — a creature which can be acquired in order to increase a character's characteristics, buff, as well as for other useful properties.
  • Power — the total magnitude of both the number and quality of a character's equipment, buildings, mercenaries and other parameters.